![]() ![]() 10 new enemies types were added to the world! Some will wait for you in the Cavern or the hidden level, but many were also added to Hard / Very hard / Expert / Nightmare modes, for your sadistic pleasure.You can customize your outfits in the Flask Room. You might also find a few ones in specific hidden area of the game. They will just drop as classic blueprints from existing enemies (in higher difficulty modes) and bosses.You can unlock by paying for amazing loot boxes in our new Premium Shop using your credit c.A new shiny Skinning system was added to the game, giving you access to more than 50 new character outfits.Right after the Cavern, you will have access to this epic battle, so be prepared! Custom options were adjusted accordingly.Community suggestion | Custom Mode will be now unlocked after few runs (no need to beat the final boss anymore).This whole new level is filled with nasty traps, perilous lava pools and violent new enemies. Look for this place inside the Graveyard. You'll now get access to the Cavern level after you beat the game for the first time.Fixed Challenge Rift portals visual glitch.Fixed Hattori's Katana dash attack not scaling properly.Fixed reforging modifiers on a two-handed weapon resetting its counterpart's quality level.Fixed background tiles on The Crown not generating properly.Fixed Crowbar not getting crits when destroying a door with Lightspeed.Fixed Aspects not disabling Giant's Flawless Outfit.Fixed the Git Gud lore room not spawning enemies as intended when generating in Ancient Sewers.Removed a small white line below some enemies' HP bar.Fixed the "+15% damage" affix not displaying in the DPS calculation.Fixed a visual problem with the Nutcracker's animations.Fixed scarves and capes displaying behind props and NPCs.Fixed the "Shoots an arrow" affixes displaying negative damage on certain weapons.Fixed items from the Everyone is Here lore rooms not matching the current Major Forge progress.Fixed player taking damage when Queen destroys a deployable.Fixed Tentacles attacking during Conjunctuvius' scream, in Boss Rush.Fixed a crash when jumping on a Thorny with Porcupack and the Goomba Stomp affix equipped.Fixed Hunter's Grenade getting unwanted stat ups when killing a transformed enemy without using the Blueprint Extractor.Fixed Wish working on Hunter's Grenade or Blueprint Extractor.Fixed the Outfit Selection UI being broken on high resolutions.Fixed Queen sometimes being stuck after being attacked by turrets.Fixed Item Pedestals in Boss Rush sometimes not having the right color or gear level.Fixed being able to skip Concierge with Wings of the Crow.Fixed the player not taking any damage when in Pollo Power.Fixed a crash when entering the first door of Boss Rush.Increased Boss Rush weapon level by +1.Removed some mutations from Boss Rush :. ![]() Balanced modified bosses' HP when at higher BC levels, by adding a life reduction of 5% per BC, from BC2 and onward (up to -20% in BC5).The current card has its Passive in effect permanently, press the power button again to Discard it and Draw the next one, triggering the corresponding effects.Ħ new Lore Rooms, based on iconic in-game locations, to unlock the weapons!Ħ new entries in the Mysterious Book to unlock the outfits! The deck is composed of 4 different cards, each with a Draw, Passive and Discard effect. This one's a doozy to explain, bear with me here. Each melee hit summons a star targeting a nearby mob. New Brutality/Tactic Weapon: Starfury.Damage increases by a certain amount per bounce. Throw a seeking glaive that bounces up to a certain amount of times for a certain amount of damage. New Brutality/Tactic Weapon: Laser Glaive.Pick up whatever you can find on the ground and chuck it at your foes with all your strength! New Tactic/Survival Weapon: Throwable Objects.Attack a stunned or rooted enemy to deal flashy critical damage. New Brutality/Survival Weapon: Baseball Bat.Mimic King Knight as you dash around and bounce on your enemies' head. 6 new Outfits and Weapons based on 6 indie games crossovers! ![]()
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